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"I never try to teach my students anything. I only try to create an environment in which they can learn." - Albert Einstein The Center for Educational
Gaming in the Humanities [CEGH] exists to enable educators in the humanities to transform their classrooms for today's students. Educational gaming holds the promise of being a powerful pedagogical tool for the 21st Century. |
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CEGH creates, promotes, and prepares educators to integrate collaborative, problems-based "games" into their classrooms. This site contains resources, game demos, open source games, and teaching guides for gaming in the humanites classroom. Bring history, art, literature, and music to life for your students! |
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